Gizmo

Gizmo is my first attempt in developing a simulation game for the Pico-8 retro console. The idea is starting with a basic "life" game - there's plenty of available Lua code for that - and then adding a kind of arcade element. Which is Gizmo proper.

The "life" background is random-generated and supposed to reach an almost stable configuration before starting the arcade part. The arcade part is... well, somewhere in my future mind. As I write, it's work in its infancy, there isn't enough code to write about it.